Teeny-Bopper Campain

Skills List


This is a partial list found o nBeyond the Supernatural. Nothing here (unless denoted otherwise) was created by myself. All of the skills here can be selected by any of your 13 year old girls.

The secondary skills list follows the Program list.


Program List

Communications


Cryptography (to a very basic level)
Optic Systems
Radio: Basic
Radio: Scrambler
T.V./Video
Read Sensory Equipment

Computer


Computer Operations (+10%)
Computer Programming
Computer Programming: HTML
Computer Repair

Domestic


Select Three (+10% to any taken twice)This includes any skills automatically known.

Espionage


Concealment
Escape Artist
Palming
Pick Locks
Pick Pockets

Jounarlist/Investigation


Computer Operations (+5%)
Photography
Research
Writing (Journalsitic Style)

Language


Choose Two

Mechanical


Locksmith (Basically it's an Advanced:Pick Locks)
Automotive Mechanincs
Computer Repair

Piloting


Pilot Automobile (at full %)
Choose Two from the following:
  • Pilot Motorcycle
  • Pilot Truck (anything smaller that 18 wheelers)
  • Pilot Boat (sail)

    Physical


    Choose Three Excluding: Boxing & Wrestling.

    Science Program


    Astronomy
    Astrology
    Biology or Botany or Chemistry orMath: Advanced

    Technical


    Select Three, other than Language

    Weapon Proficiencies


    Select two of the following:
  • Blunt
  • Knife
  • Chain
  • Staff
  • Sword

    Modern Weapons


    Select two of the following:
  • Reveolver
  • Automatic Pistol
  • Semi & Auto Rifles
  • Rifle
  • Sub-Machine Gun
  • Heavy (Costs TWO skills)


    Secondary Skills List


    Computer


    Computer Operation

    Domestic


    Cook
    Cosmetology NEW By Anthony Morris
  • The art of applying make-up at a near profesional level. This skill adds a one time +2 PB Bonus and adds 1D4 each time the skill is successfully used. Each use will last 8 hours. Base Skill: 50% +8% per level.
    Dance
    Fashion NEW By Matthew Bartlett
  • Fashion is the ability to recognize the "in" styles and designs. This skill allows the character to co-ordinate clothing at a higher than instinct level following the "fads" and what is popular. Base Skill: 45% +5% pewr level of experiecnce
    Fish
    Sew
    Sing

    Electrical


    Basic Electronics

    Espionage


    Escape Artist
    Pick Locks
    Pick Pockets

    Mechanical


    Basic Mechanics
    Automotive Mechanics

    Medical


    First Aid

    Physical


    Hand to Hand: Basic
    Hand to Hand: Exper Costs 2 Skills
    Hand to Hand: Martial Arts Costst 3 skills
    Archery
    Body Building
    Climbing
    Fencing
    Gymnastics
    Prowl
    Running
    Swimming

    Pilot


    Automobile (at full % if taken)
    Truck
    Motorcycle
    Airplane: Old Prop. Engine
    Boats: Sail

    Science


    Advanced Mathematics
    Astronomy

    Technical


    Art (+10% if taken twice)
    History(+10% if taken twice)
    Language
    Photography
    Research
    Writing

    Weapon Prfociencies


    Blunt
    Chain
    Knife

    Modern Weapon Proficiencies


    Revolver
    Automatic Pistol
    Rifle
    Sub-Machine Gun

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