By: Lee Casebolt
      Created on: Sept. 30, 1997
The martial artist undergoes rigorous, often painful training intended to reduce his 
      (or her) vulnerability to nerve trauma, including Atemi/Tien Hsueh attacks.
      Bonuses: +2 to save vs pain, +5 to S.D.C.  In addition -
| 1st | The "natural" number an opponent requires for a Critical Strike or Knock-Out/Stun attack is increased by one (though a Natural 20 is still considered a Critical Strike). | 
| 3rd | The character is entitled to a Saving Throw of 14+ vs the effects of Atemi Ability attacks. | 
| 5th | Knock-Out/Stun effects against this character are halved, and the character is immune to the Paralysis Attack Special Attack. | 
| 7th | The "natural" number an opponent requires for a Critical Strike or Knock-Out/Stun attack is increased by one (though a Natural 20 is still considered a Critical Strike). | 
| 9th | The effects of Atemi Abilites on the character are halved. | 
| 11th | The "natural" number an opponent requires for a Critical Strike or Knock-Out/Stun attack is increased by one (at this point, the Natural 20 is no longer an automatic Critical Strike). | 
| 13th | The character's Save vs Atemi is reduced to 12+ | 
| 15th | The character is immune to Critical Strike and Knock-Out/Stun effects. | 
Finally, due to a certain deadening of the nerves, the character suffers a -5% to the performance of skills requiring a delicate touch (GM's discretion; see HU Heightened Sense of Touch for suggestions).
Fujimi.php -- Revised: January 27, 2021.