Fujimi (Nerve Hardening)

By: Lee Casebolt
Created on: Sept. 30, 1997

The martial artist undergoes rigorous, often painful training intended to reduce his (or her) vulnerability to nerve trauma, including Atemi/Tien Hsueh attacks.
Bonuses: +2 to save vs pain, +5 to S.D.C. In addition -

1st The "natural" number an opponent requires for a Critical Strike or Knock-Out/Stun attack is increased by one (though a Natural 20 is still considered a Critical Strike).
3rd The character is entitled to a Saving Throw of 14+ vs the effects of Atemi Ability attacks.
5th Knock-Out/Stun effects against this character are halved, and the character is immune to the Paralysis Attack Special Attack.
7th The "natural" number an opponent requires for a Critical Strike or Knock-Out/Stun attack is increased by one (though a Natural 20 is still considered a Critical Strike).
9th The effects of Atemi Abilites on the character are halved.
11th The "natural" number an opponent requires for a Critical Strike or Knock-Out/Stun attack is increased by one (at this point, the Natural 20 is no longer an automatic Critical Strike).
13th The character's Save vs Atemi is reduced to 12+
15th The character is immune to Critical Strike and Knock-Out/Stun effects.

Finally, due to a certain deadening of the nerves, the character suffers a -5% to the performance of skills requiring a delicate touch (GM's discretion; see HU Heightened Sense of Touch for suggestions).

Fujimi.php -- Revised: January 27, 2021.