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Borowitz Giant R.C.C.

By: Dustin M. Ramsey (DustinM@rifts-rpg.com)


The Borowitz are giant psychic humanoids from another world. However, while they are massive and powerfully built beings, they are not supernatural beings in nature.

Despite what most smaller folk may think, the Borowitz are not plodding, dimwitted brutes. They are very intelligent and have keen minds, even though they are not very charismatic and tend to speak brutishly. All Borowitz have an intrinsic love for games, both mental and physical. Disputes even between mortal enemies are handled through gaming competition, whether it be athletic, intellectual, or psychic. They often view other races as being "uncivilized" because others are so quick to strike up arms against both friend and foe alike, when the entire matter could be so easily settled in 'Personal Gaming Competition.'

Worshipping no gods, the Borowitz have an almost religious devotion toward their Elders. Their society is organized around a family-unity type of structure. Each of the scores of different Orders are lead by a council of twelve Elders. Each Order is composed of dozens and dozens of Clans, all of which headed by their council of Elders. By tradition, every Clan in the Order has a specific occupation. Every Order has its own Clan of merchants, warriors, engineers, etc. The bitterest of competitions arise from clans competing with similar occupational clans in other orders. Every fifteen years, the occupational Clans from dozens of Orders will hold great Olympic-style competitions, each trying to out do the other.

 

Borowitz Giant

Alignment: Any, however the vast majority are anarchist, unprincipled, and scrupulous. Regardless of alignment, all Borowitz are 100% loyal to their Order.
Attributes: The number of dice rolled is as designated: I.Q.: 3D6, M.E.: 4D6, M.A.: 2D6, P.S.: 4D6+10, P.P.: 3D6+2, P.E.: 4D6, P.B.: 2D6, Spd: 3D6. Their P.S. and P.E. are considered to be at the supernatural level when in magic supercharged environments such as RIFTS Earth and Wormwood.
Hit Points: P.E. x 5, plus 2D6 per level of experience.
S.D.C.: 2D4 x 100 on RIFTS Earth plus those gained from O.C.C.s and physical skills, making the giant an equivalent light mega-damage structure (every 100 S.D.C. equals one M.D.C.).
Horror Factor: 11
P.P.E.: 6D6
I.S.P.: 2D4 x 10, plus 2D4 per level.
Natural Abilities: Exceptional long range vision, night vision 40ft, heals ten times as quickly as normal, and is naturally resistant to both magic fire and magic cold (does half damage). Additionally, these giant's natural psychic abilities are made even more powerful on RIFTS Earth.
Bonuses: +3 to save vs. Horror Factor in addition to those gained from attributes, O.C.C., and skill bonuses.
Damage: Variable depending on P.S. attribute. See supernatural strength chart.
Magic: By O.C.C. only.
Psionics: All Borowitz giants are considered major psychics. Select five Physical psionics and any three additional psionics from the categories of Healing, Physical, and Sensitive. At levels three, six, nine, twelve, and fifteen select one additional psionic from those categories. At levels four, eight, and twelve select one super psionic.
O.C.C.: Virtually any O.C.C. (except Glitter Boy), including the CS Military (equivalents). Note: reduce the number of O.C.C. Related skills by one-half to reflect the amount of time spent honing the character's natural abilities.
of Note: Speaks and is literate in Borowitz, and Troll, and speaks Gobblely, all at 98%. Knows one extra ancient W.P. in addition to O.C.C. skills. Also add +5% skill bonus to all Wilderness skills due to their natural aptitude in that area.
Average Life Span: 250 years.
Habitat: Can be found anywhere. Considered a monster or D-Bee on RIFTS Earth.
Enemies: Generally indifferent to most, however they view most short folk with disdain.
Allies: Non per se. May associate with anyone.
Physical Appearance: These beings are massively built humanoids. Their skin colour varies in shade from a dark golden honey to a light brown. Their limbs are unusually long, resulting in a more gangly appearance. The most noticeable difference that separates them from most other giants is the fact that they are not cannibals!
Size: 12ft (3.63m) plus 6D6 inches.
Weight: 400 to 900lbs (180 to 410kg).
Notes: Borowitz tend to be surprisingly civilized, although they are more aggressive toward smaller or weaker beings. They have quickly adapted to RIFTS high technology and have a passion for vibro-blades and other weapons that show the full extent of their skills.

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