RIFTS by Dustin M. 
Your Premiere Source for Quality RIFTS Supplements Since 1995


Site Navigation

 

Home
Advanced Rules
Answers & Erratas
Armour
Campaign Info
Catalogue of Books
Equipment & Supplies
Humour
Magic
Miscellaneous Info
Monsters & Critters
Psionics
R.C.C.'s & O.C.C.'s
Reference Material
Skills
Vehicles
Weapons


About
Awards & Feedback
Guestbook
Links & Web Rings
Search
What's New

Combat Bonuses from Telemechanics


The following bonuses are derived when a character uses the super psionic Telemechanics to operate a powered armour or robot vehicle in combat.

Power Armour:

  • +2 attacks per melee
  • +4 strike with weapon systems engaged
  • +2 strike in Hand to Hand combat
  • +3 roll
  • +3 parry
  • +3 dodge

Robot Vehicles:

  • +2 attacks per melee
  • +2 additional attacks per melee with weapon systems engaged
  • +4 strike with weapon systems engaged
  • +2 strike in Hand to Hand combat
  • +2 roll
  • +2 parry
  • +2 dodge

Home

Disclaimer

Site Index

webmaster@rifts-rpg.com

© 1995 - 2003 this page, contents, and accompanying pages, Dustin M. Ramsey, Dustinian Industries, and other authors as specified. Duplication of contents with permission only!

Rifts®, Palladium Books®, and Megaverse® are registered trademarks owned and licensed by Kevin Siembieda and Palladium Books, Inc.