RIFTS by D ustin M.  
Your Premiere Source for Quality RIFTS Supplements Since 1995


Site Navigation

 

Home
Advanced Rules
Answers & Erratas
Armour
Campaign Info
Catalogue of Books
Equipment & Supplies
Humour
Magic
Miscellaneous Info
Monsters & Critters
Psionics
R.C.C.'s & O.C.C.'s
Reference Material
Skills
Vehicles
Weapons


About
Awards & Feedback
Guestbook
Links & Web Rings
Search
What's New

Healing M.D.C. with Spells/Psionics


Unless otherwise stated, when healing psionic powers (Healing Touch, etc.) or magic spells (Heal Wounds, etc.) are used on M.D.C. beings, the being heals only the M.D.C. equivalent of the H.P. component of the power or spell. For example, if a Sphinx Mystic were to use the psionic Bio-Regeneration (normally healing 2D6 H.P. or 3D6 S.D.C.), she would heal 2D6 M.D.C. Alternatively, if a Rahu-Man were to have the magic invocation Heal Wounds (normally restoring 1D6 H.P. and 3D6 S.D.C.) cast on him, he would heal 1D6 M.D.C.

Home

Disclaimer

Site Index

webmaster@rifts-rpg.com

© 1995 - 2003 this page, contents, and accompanying pages, Dustin M. Ramsey, Dustinian Industries, and other authors as specified. Duplication of contents with permission only!

Rifts®, Palladium Books®, and Megaverse® are registered trademarks owned and licensed by Kevin Siembieda and Palladium Books, Inc.